/01
Think across disciplines
Understand what your part of the system needs from the people working beside you.
/09 — Careers / Mad Mappers GH
Bring your craft to the space between creative ambition and technical precision. Explore how you could contribute—or where you want to begin.

Behind the moment / Build · Rehearse · Operate
Creative production / Conceptual visual study
05 production disciplines + 01 academy pathway
The people behind the signal
A live environment connects people as much as systems. Designers, content makers and technical collaborators translate the same idea from sketch to screen to stage. Curiosity opens the conversation; careful preparation makes the moment possible.
/01
Understand what your part of the system needs from the people working beside you.
/02
Use sketches, models and tests to share intent, question assumptions and refine the work.
/03
Care for the details: clear handovers, considered checks and time to rehearse.
Find your pathway
These are career pathways, not advertised vacancies. Share the work you care about and the contribution you would like to make.

Screens / Signal / Integration
Help turn screen systems into a coherent visual environment, from panel layouts and content formats to signal checks and playback.
Screen planning · Setup coordination · Visual checks

Surface / Image / Alignment
Connect moving image to architecture and scenic surfaces. Explore the relationship between geometry, viewing angles and live content.
Surface studies · Content alignment · Mapping tests

Exploratory pathway / Participation
Explore experiences that respond to people. Bring together creative coding, inputs and real-time visuals to make participation part of the idea.
Interaction concepts · Prototypes · Responsive visuals

Form / Motion / Live content
Shape visual worlds for screens and mapped spaces. Work across modelling, materials, lighting and motion to make content read at scale.
Look development · Animation studies · Render preparation

Space / Scenery / Technology
Translate a creative concept into an audience-facing space. Connect scenic forms, screen surfaces and technical access through sketches and 3D mock-ups.
Spatial concepts · Previsualization · Scenic integration
LED, projection, 3D and stage/set work reflect the studio’s public audiovisual disciplines. Interactive Solutions and Training / Academy are additional pathways introduced here.
Conceptual imagery / Not documentation of staff or events

/06 — Training / Academy
Interested in learning how ideas become live environments? Use the academy pathway to share the skills you want to explore and where you are in your creative journey.
Tell us what you want to learnVisual foundations
3D design, animation and spatial thinking
Image meets technology
LED, projection and responsive visual systems
From concept to cue
Previsualization, stage craft and live workflows
A learning pathway / Not a course listing
Training details and availability are not announced here. Registering interest does not confirm a course place, certification, placement or employment.
Open project brief
Tell us where the audience will be, what they should feel, and what the space needs to do.